An all-in-one mobile base, persistent player progression across all game modes that is constantly updated in a real-time online profile, a 3-class system for each of the two factions, co-operative play, and a 5v5 objective-based multiplayer mode that promotes teamwork and social interaction, make Command & Conquer 4 unlike any other C&C experience. With a multitude of innovative new features to the fast and fluid C&C gameplay, Command & Conquer 4 offers players an entirely new way to play C&C. These questions and more lead to the dramatic final act of the Tiberium saga. It is then that the world’s citizens begin to seriously ponder why Kane chose to help, and what will he want in return. Thus, the two opposing factions – GDI and Nod – inevitably find themselves in desperation for the same cause: to stop Tiberium from extinguishing mankind.Īfter 15 years, the network is nearly complete, Tiberium is under strict control and our revitalized, newly terraformed planet is on the cusp of a new age of prosperity and progress. But he cannot build this "Tiberium Control Network" without GDI’s cooperation. Mankind is on the verge of extinction when Kane, Nod’s prophetic leader, emerges from seclusion to deliver GDI the message that he has developed a system that could control Tiberium and harness its power. Tiberium, the mysterious, alien crystalline structure that has infested Earth for decades and served as the primary reason for years of relentless conflict between the Global Defense Initiative (GDI) and the Brotherhood of Nod, is close to rendering the planet uninhabitable. It is the year 2062 and humanity is at the brink of extinction. Electronic Arts’ award-winning and best-selling Tiberium saga is coming to a powerful conclusion with Command & Conquer 4, which will introduce a multitude of innovations to the classic fast and fluid Command & Conquer gameplay, while retaining the core compulsions that fans have come to love over the series’ history.
#Command and conquer 4 series#
At the same time though, Tiberium Twilight is careful to never overwhelm newcomers to the series – a fact that’s worth keeping in mind for later.Behold disciples of Nod, for the end is soon upon us. Even minor factions from previous games, like the mutants, make a show, if only a cameo.
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Very little has been left out and EA’s obviously gone to quite some length at making sure that the Tiberium saga is wrapped up once and for all. While EA’s LA Studio has made some blunders when it comes to casting though, the actual storyline (such as it is) is pretty good at pulling together all the drifting threads that have entangled the franchise over the years. There simply are no cringes big enough to effectively communicate how bad they are. We wouldn’t be surprised to learn that most of them belong to the Wiseau school of acting. This cheesiness has always been a signature of C&C since the first games, but even this level of kitsch is too much for most of the actors to hope for in Tiberium Twilight. And that’s genuinely terrible, not ‘funny terrible’. Joe Kucan’s portrayal as the megalomaniacal and mental Kane is as up to his usual standard, but the rest of the cast prove distractingly terrible. EA’s definitely taken these seriously too, building lavish sets and hiring the worst actors possible.
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Some things have stayed the same though – most notably the first-person cutscenes and awful acting, all of which have long been a trademark of the series. The base-building focus of the core gameplay has been completely changed, for example. The entire core of the game has been torn asunder and put back together in a new order. The more time you spend with C&C 4 then the more it becomes apparent that developer EA LA hasn’t just limited itself to the story in its attempts to revolutionise the seminal RTS series. Still, whether or not the betrayal is obvious, the direction that Tiberium Twilight has taken is bold to say the least – but that’s just for starters.
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Betrayal comes quickly and obviously, with even Kane embarking secretly on endeavours of his own that will see him finally achieve the ‘ascension’ he’s been blathering about since the mid-90s. The Nod/GDI alliance may be a bit bewildering to long-time series stalwarts, but don’t worry not all is as it seems.
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In doing so he gives all of humanity access to free, clean energy – which in gameplay terms means you’ve got a steady resource drip via Tiberium hubs no more harvesting! More than that, he wants to help GDI recover the planet from the alien Tiberium crystals that are about to devour it.